Project Xcloud On Mac
Project xCloud is here. If you read our early Stadia impressions, you know that game streaming has arrived— sort of. While Google's foray into the game industry has been up and down so far, that may partly be because they're rushing to beat Xbox to market.
Microsoft is currently running a Project xCloud streaming preview program for select players who sign up for the trial phase. I was lucky enough to be given the green light as a sort of beta tester.
That makes me one of the very few people with a foot in both the Stadia and xCloud camps so far. So how does xCloud work? In brief, xCloud works very well on mobile, just like Stadia. For the long version of that, keep reading.
Apr 30, 2021 For the past three years or so, Microsoft has been working on a cloud-gaming service which was known as Project xCloud. Late last year, Microsoft officially launched this service as a competitor to Google Stadia, NVIDIA GeForce Now, and others. But with the official launch came a rebranding, and xCloud is now known as Xbox Cloud Gaming. Project xCloud to Revolutionize the Future of Xbox Gaming. Mac, Android and iOS devices, rotating all possible gaming devices without any issues. Gaming is finally catching up. Our Project xCloud preview TestFlight period has ended on iOS and we are focused on delivering cloud gaming as part of Xbox Game Pass Ultimate to Android customers beginning September 15. Think about touch controls for streaming. Using touch controls has become a natural way for mobile gamers to interact. Project xCloud provides tools which enable you to add custom touch controls and develop native touch experiences.
What is Project xCloud?
In case you've missed the news of xCloud from the beginning or maybe aren't sure of everything it offers, Project xCloud is Microsoft's game streaming initiative.
Much like Google Stadia's 2018 experiment called Project Stream, where select players were able to play Assassin's Creed Odysseyvia the cloud, Project xCloud is Microsoft's big bet that game streaming will matter in the years to come.
Unlike Project Stream, and even unlike Google Stadia at launch, Project xCloud has a lot of games on offer — over 50 right now. What's more, in 2020 the service will become compatible with Xbox Game Pass, which currently has well over 200 games in its library.
This includes major first-party stuff like Sea of Thieves and Forza Horizon 4 to indies and third-party titles like Oxenfree and Madden NFL 20.
Do I Need to Buy xCloud Games?
The wildest part about xCloud right now is that you don't need to own any of the games to play them. Unlike Xbox Console Streaming — another invite-only initiative Microsoft is running where you stream games directly from your console — with xCloud, these 50+ games are available for free if you can get accepted into the program.
That's because it's all in preview right now, and the tech giant benefits from live player testing.
Progress carries over, achievements pop, and if you've played before on console, the platform even recognizes that and picks up where you left off. It was awesome to see I didn't need to start my pirate's life over in Sea of Thieves.
What Devices Does xCloud Support?
The program will roll out to more devices in 2020, but for now, you'll need select (see: modern) Android smartphones or tablets to access the app you'll need to play.
According to Microsoft, compatible devices should have specs of at least 'Android version 6.0 or greater, as well as Bluetooth version 4.0.' Useable Xbox controllers can double as xCloud controllers but require Bluetooth capability.
Will xCloud come to iPhone or Apple devices? Presumably, yes. Microsoft has previously said the streaming service will come 'to other platforms at a later date.' Right now, that's all we know, though more news is sure to come.
Project xCloud Games: What's Available?
As mentioned, there are over 50 games currently in the xCloud library. If you want the full games list, we've got you covered:
- ARK: Survival Evolved
- Absolver
- Ace Combat 7: Skies Unknown
- Battle Chasers: Nightwar
- Black Desert Online
- Bloodstained: Ritual of the Night
- Borderlands 2
- Borderlands: The Handsome Collection
- Brothers: A Tale of Two Sons
- Conan Exiles
- Crackdown 3: Campaign
- Darksiders III
- Dead Island: Definitive Edition
- Devil May Cry 5
- F1 2019
- Forza Horizon 4
- Gears 5
- Gears of War: Ultimate Edition
- Halo 5: Guardians
- Halo Wars 2
- Hellblade: Senua's Sacrifice
- Hello Neighbor
- HITMAN
- Just Cause 4
- Killer Instinct
- Madden NFL 20
- Mark of the Ninja: Remastered
- Mutant Year Zero: Road to Eden
- Ori and the Blind Forest: Definitive Edition
- Overcooked
- Puyo Puyo Champions
- RAD
- ReCore: Definitive Edition
- SOULCALIBUR VI
- Shadow of the Tomb Raider: Definitive Edition
- Sniper Elite 4
- Sea of Thieves
- State of Decay 2
- Subnautica
- Tales of Vesperia: Definitive Edition
- Tekken 7
- TERA
- The Bard's Tale IV: Director's Cut
- theHunter: Call of the Wild
- Vampyr
- Warhammer: Vermintide 2
- West of Dead (BETA)
- World of Final Fantasy Maxima
- World of Tanks: Mercenaries
- World of Warships: Legends
- World War Z
- WRC 7 FIA World Rally Championship
- WWE 2K20
- Yoku's Island Express
Will Project xCloud have exclusives? As of now, Microsoft has said that the service will not have exclusive games or titles. The company told Gamasutra:
We are investigating a variety of new capabilities made possible by the cloud. However, we remain committed to an approach with game streaming that is complementary to console and have no plans for cloud-exclusive content at this time.
Does Project xCloud Work?
Does Project xCloud actually work? In a word, yes.
With several hours logged in Project xCloud so far, I can confidently say it is living up to the dream. My hands-on time with Stadia was a few weeks of mixed feelings, but other than some slight scan lines when Sea of Thieves or State of Decay 2 got very dark — the latter gets deliberately, cripplingly dark for horror effect — I can't report a single issue I had with xCloud.
To be fair to Stadia, it too always works perfectly on my smartphone, so there seems to be something about the smaller screen or their Wi-Fi catchers that just works astoundingly well.
Playing several consecutive hours of Sea of Thieves has been a dream come true. It's a tough game to play at home when you've got two kids, including an infant, but with xCloud, I finally feel like I can reach Pirate Legend status because now I can play it anywhere the Wi-Fi is half-decent.
As games like Sea of Thieves and Forza exist in permanently shared, often uber-competitive worlds, they rely on high performance, and I would be lying if I said I felt disadvantaged when racing other drivers and fighting off pirates. It just works.
My games almost always look great, if not better than they do at home, thanks to my new phone with a gorgeous screen. In fact, the xCloud stream is, for me, much more reliable than the Xbox Console Streaming preview, which is usually unplayable unless I'm on my home network with my Xbox.
xCloud loads games faster too. I first noticed that when my two favorite aforementioned Xbox exclusives, both known for long load times, threw me into their games much faster than they do at home. When you can give me faster loads, and hitch-free HD displays, I'm convinced.
Project xCloud doesn't have it all yet, though. Notably, I saw no way to join friends' games, nor could I take screenshots or videos. For what it's worth, I could join voice parties at least. These are functions that will surely come later, so I'm not too concerned yet, but as a frequent screenshotter, the feature is missed for the time being.
Knowing how well Stadia works on mobile, I see a similar trajectory for Microsoft, only the latter has 15+ years of experience in the industry and a huge fanbase.
Stadia took a major hit with its launch lineup of 22 games, some of the titles years old. Xbox won't have that problem as one of the established Big Three in the market, and with Xbox Game Pass compatibility on the way, there will be no shortage of titles.
I'm curious how Microsoft will decide to approach pricing. The a la carte menu on Stadia has turned many gamers away right off the bat. Is it possible Microsoft sticks to offering just Game Pass titles someday, tying the services together?
More likely, they will run it how they do their current digital store, where XGP and single-purchase games coexist. That way, xCloud never feels like it's missing anything, but it also offers a ton of incentive for current and curious Xbox gamers to jump in and try it.
The dream of next year, playing stuff like Cyberpunk 2077 and Halo Infinite wherever I may be, is coming to fruition — and fast. I'm already starting to feel old when I tell my seven-year-old how good he has it, and how back in my day, handheld games would never look or play like they do now.
Game streaming is rapidly altering the landscape of mobile gaming. Switch did something similar when it arrived in 2017, but Nintendo still struggles to pull in the full scope of third-party games. This future Microsoft and others are carving is also making Switch feel almost obsolete, or at least awkward at times, like a dedicated gaming handheld suddenly feels old-school.
Smartphones have swallowed up nearly every other item that was once in our lives, from calculators to cameras to newspapers. Now they're coming for your Switches and Vitas. With xCloud performing so well so far, I feel like my favorite games are just an app away.
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Microsoft’s cloud gaming service is finally making its way to iOS. The company announced a Project xCloud beta is launching on Apple’s mobile operating system beginning today. This enables iPhone owners to stream Halo: The Master Chief Collection to their phone from the cloud. Microsoft has spent the last several months running an xCloud test on Android with more than 50 games you can play at no cost. Apple devotees are only getting the one game for now due to Apple’s App Store policies.
“We’ve been testing an iOS client internally, and today, we’re taking the next step by making the Project xCloud preview available for iOS users through the TestFlight program,” Xbox evangelist Larry “Major Nelson” Hyrb wrote in a blog post. “To comply with App Store policies, the preview experience on iOS may look and feel different for those who have been testing on Android.”
Major Nelson listed many of the differences that iOS users will encounter. The biggest difference, of course, is that it only has one game. But it also doesn’t include the option to stream from your own Xbox hardware at home using Xbox Console Streaming.
While Microsoft is still only testing its technology, Project xCloud is already running into some of the constraints of Apple’s walled garden. It doesn’t want any competing store-like platforms on the App Store. In 2018, Apple blocked Valve from releasing the Steam Link app on the App Store. It took a year for Valve to eventually work something out to release a version of the in-home PC-streaming program for iOS devices.
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